HostileAggresion would control whether or not hostile mobs like skeletons, zombies, and creepers attack you or not. This way us peaceful players can still get resources from them without having to worry about losing all of our stuff! You might be saying “why not just play peaceful and not worry about them at all?” Peaceful has hunger and health both regen automatically and you can’t get mob recourses like tridents, bones, gunpowder, etc from them. We could have hunger and those resources without having mobs attack us!
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