Bundles and Mobile Functioning;
So to start this with Bundles, we all know of the issues of bundles not having a proper implementation on Mobile for many reasons but I would like to suggest for Mobile/ Bedrock to have it as like an extra inventory where when a player double taps the item the item will open up a menu like when you look at a double chest..
You will have 1 inventory slots available at the start which you can place half a stack of arrows in, in doing this a second inventory slot will become available so that way a player can place a different set of items in and this will open the next inventory slots until you have hit an equivalent to the full stack..
To exit bundle just double tap it again and you should be good to go..
Leather Armour Additions;
So this works in favour with the bundles for with a Bundle, a Lead and Leather Armour you can now craft Pouched Leather armour which now basically give the player an extra inventory slot for any extra items..
This would help with Mobile Bundle implementation and how it works..
Pouched Leather Armour Exclusive Enchantment;
This is an idea inspired by the pockets upgrade for leather armour in Fallout 4..
This enchantment will have 3 levels to it adding an extra slot each level..
Adding a totel of 4 Slot when combined with Pouched Leather Armour..
The armour would then be Extra Pouched Leather Armour..
These could be applied to each piece of leather armour solving inventory problems..
I hope this is a good idea.. ^u^
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