So as we all know there are two structure specific treasure enchants in the game as of 1.20, Soul Speed and Swift Sneak. But why do only these structures have specific enchants? I believe that adding new treasure enchantments for other structures would be beneficial to encourage exploration In minecraft, as these enchants would ONLY be obtained from these Structures as listed below:
1. Sand Speed - (Mutually Exclusive to Soul Speed) gives the same effect as soul speed but on regular sand/red sand. (Levels 1-3) - Desert Pyramids
2. Rebound - A new shield specific enchant that allows arrows, ghast fireballs, and llama spit to be launched back at the enemy, the level of the enchantment dictates how far the launch goes, the projectile in question would launch from the middle of the shield, to ease aiming. This enchantment could potentially also allow you to reflect potions thrown at you. (Levels 1-3) - Villages
3. Excavate - A new enchantment for brushes that increase the chances of getting rare loot from suspicious gravel/sand! Potentially this enchantment could maybe even unlock a new loot table with items from suspicious gravel/sand that you can't get otherwise! - (Only one level like mending) - Trail Ruins specific
4. Bounce - (Mutually Exclusive to Feather Falling) is a new boots enchantment that gives the player a bit more jump height depending on the level of the enchantment. (Levels 1-4) - End Cities
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