We all know totems are very useful because of life-saving ability however, this ruins the survival based theme of the game, atleast the bosses should have the ability to disable the totem or attack twice(or thrice) very fast to not allow the player to swap to another totem, another way to stop it is by limiting the no. of raids that a player can trigger or by limiting the no. of raids that can be triggered by a single outpost.
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