I feel like adding more of a challenge to the mode will keep players engaged with the game more. This update would add a body temperature meter and you would have to use camp fires in the colder biomes. Mean while with the hot biomes youll have to have something to keep yourself hydrated (like maybe finally using the desert wells for something). Another feature would be ambience for each biome. Like for a forrest biome, youd hear tree rustling noises in the wind or in the snowy taiga you would hear just wind howling. And with another addition with new weather events. There will be hail (that can potentially break glass blocks), more aggressive storms (with more frequent lightning strike may blow off a chunck of your house), maybe flooding, hurricanes, fog, meteor shower (may come with a new kind of ingot). With the NETHER now being too hot for players and "THE END" being too cold you can creat a new device that could keep a players body temperature regulated. Also the last two addition to the update, would be a block found in survival that can make it so you cant distroy anything until you find the password for it or distroy the block, it will create a force field not allowing players to grief or build anything there without distroying it first. this will be great for already existing structure in minecraft. and the last item will be a builders mallet. you can adjust how many blocks you place virtically or horizontally. also add birds for ambience but thats the survivalupdate
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