Since we have the Blaze, a mob that represents fire, and its cousin the Breeze that represents air, what about water and earth? Well heres the solution: the Blizzard and the Boulder, whom represent water/ice and earth respectively.
The Blizzard:
-The Blizzard would spawn in ice spike biomes in a structure that is unique to that biome.
-This mob would move quite slow due to it being frozen water and frozen water molecules are quite slow; complete opposite of the Breeze’s lively and quick attack style.
- The Blizzard hurls icicles at you if you get close, rapidly firing them and forcing you to rely on ranged attacks like a bow or a trident due to the inability to get any closer.
- It will take more damage from flame tipped arrows and fire then other mobs typically would despite being unable to catch fire.
-Can turn water into ice whenever its close, similar to the frost walker enchantment.
The Boulder:
- The Boulder would spawn in the Catacomb structure in Dripstone caves.
- The Boulder will hurl either rocks or dripstone stalagmites at you.
- It can roll into a ball and hurt itself at you at a quick speed, forcing you to either dodge or be hit and thrown across the cave.
- Can break dripstone blocks and stalagmites during its roll attack.
Both of these mobs would have a similar structure to the Breeze and the Blaze but in a style appropriate to their respective elements. They would complete the elemental family and add new exciting threats and combat to the game!
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