Proposal: make the copper bulb delay vary based on the oxidation level as follows:
- normal: 0 game tick delay
- exposed: 1 game tick delay
- weathered: 2 game tick delay
- oxidized: 3 game tick delay
As many have noted, the copper bulb was originally celebrated by the technical Minecraft community as it provided a quiet, compact, non-directional means for introducing 1 game tick delays into redstone contraptions.
At the same time, there is also some value in achieving faster comparator outputs when the bulb is used as a t-flip flop.
This proposal would allow us to have it both ways... and more. Plus, it ties into the copper oxidation level, so it intuitively makes sense!
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