Goblins would spawn in camps in dripstone caves, swamps and mangrove swamps, they would naturaly hunt spiders, pigs and cattle for their skins, and other drops.
They can also be lured by food and eat it to restore health. Any loot they obtain will be deposited into a nearby chest within a goblin camp or isolated place like unlit caves and anywhere with a block above of it and a low light level like 5 and below.
they would also be one block tall
they would have ten health or 5 hearts and use either stone tools, bows or a new spear item which has long reach it can be thrown similer to tridents but they break easy, they can be crafted with two sticks and one flint when thrown they do the same damage as an arrow but can be thrown an additonal two times so three in total and stack to 16 like snowballs
Camps would have two to six simple huts with chests that could contain gold, lapis and iron the goblins when killed will eventualy respawn like pillagers in their outposts
They would have a chance to drop their current weapon and 0 to 3 nuggets of gold or iron though that would be rare they would also have a chance to drop flint as they make their arrows and spears with it.
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