We have more 1.21 features for you to explore in this week's snapshot - trial chambers and the trial spawner! These are both key features in update 1.21, offering players the opportunity to venture into procedurally generated structures featuring hostile mobs, traps, and, of course, treasure!
You can read more about the trial spawner and trial chambers in the latest changelogs, as well as this first peek we posted earlier in the week.
This will be the first publicly playable iteration of these features, so we want to hear all of your feedback and suggestions as we continue development on them over the coming weeks. As well as your general impressions, we're also curious to know:
- How are you finding the combat balance in the Trial Chambers - is it too easy or too difficult, and does it scale well in multiplayer?
- How is it easy to find Trial Chambers?
- Do the different variations of Trial Chambers feel unique from one another?
- What are your thoughts on the combat tempo when using the Trial Spawner - is it too slow or too fast?
Once you've tried it out for yourself, drop your thoughts in the comment section below.
How to test new Minecraft Features:
https://www.minecraft.net/en-us/article/testing-new-minecraft-features
Latest Changelogs:
You can find all previous changelogs in the Knowledge Base in the Snapshot Information and Changelogs or the Beta and Preview Information and Changelogs categories.
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