So right now, you can respawn in the end in Java edition, but not in bedrock edition and only using commands. There should be a tag specific to the player that is true when the player has defeated the Ender dragon and false when the player hasn’t defeated the dragon. When it’s false, beds and respawn anchors will explode like normal, however when it’s set to true, beds still explode, but the respawn anchors will be able to set the spawn point in the end. The game can store this as a secondary spawn point and when the player goes through the exit portal, the player goes to the primary spawn point, whether it’s in the overworld or the nether. This would allow people like myself who lives in the end dimension to be able to respawn easily at my house without having to go all the way back to my house in the end and it would help content creators too.
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