I noticed how the Copper Bulb works by having a specific on and off state by using a redstone pulse.
this had me wonder, what if the copper doors and copper trap doors worked the same? like a half way point between wooden and iron where Unpowered they wouldn't be able to be opened but giving them a Redstone pulse would enable them to be opened and closed and another pulse would; lock them again.
i think this would be a great way of keeping the copper components consistent with each other!
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