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Discuss features, changes, and ideas related to Tricky Trials update. For feedback about Minecraft in general, explore other categories.

109

ADD the combat system of the combat test snapshots

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  • 12
    Registered User commented
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    I just want a new test snapshot. It all seems pretty forgotten currently.

  • 2
    Registered User commented
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    I don't think the exact same should be added considering that most of the mc community uses the modern, but this is the perfect time to tweak it and add some parity

  • 2
    Registered User commented
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    Makes sense given how the trial chamber is meant to test combat ability

  • 2
    Registered User commented
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    I prefer the current combat system and hope it can be kept

  • 1
    Registered User commented
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    I think they should continue and finish working on the combat snapshots this update. It would perfectly match the theme they are going for. They should just make sure they get the right balance between 1.8 and 1.9 combat since there are now dedicated communities for both. (P.S. both redstoners and PVPers getting happy for the same update would be awesome)

  • 4
    Registered User commented
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    At the very least it should be added to the Experimental Features menu so it's easier to access

  • 0
    Registered User commented
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    If Mojang does this then the community will be splitted into 3 sides. The 1.8 Community, the 1.20 Community, and the 1.21 Community

  • 0
    Registered User commented
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    Minecraft should add a combat system like epic fight

  • 0
    Registered User commented
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    I want that the cooldown while you fail an attack, it was eliminated, to make in a combat again spam click 

     

  • 0
    Registered User commented
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    The weapon cooldown can feel really uncomfortable, but some players still prefer it. A great, fair solution would be making combat style a personal choice for players in version 1.26.3 and all future updates moving forward.
    In custom worlds, it should be a personal setting where different styles can exist at the same time. One player can use classic fast-clicking while another player uses the cooldown style right next to them in the same world.
    Meanwhile, on public servers, the lobbies should automatically separate us based on our choice. If you are using the classic style, you should only see and interact with other classic players in the server lobby and matches. If you use the cooldown style, you should only see and play against cooldown players.
    This keeps things completely fair, comfortable, and organized for everyone across the current game version and all future releases!