Well, I propose a detail to the game.
The point is that body temperature sounds kind of bad for Minecraft, but don't believe, my idea is not that unbalanced.
I propose to add that when you are in a cold biome like the new snowy mountains, when you spend time there you lose food bar without doing anything.
I'm not talking about an exaggeration, just that it loses a little over time, since the body will be warming up due to the very low temperatures there.
Additionally, they could add that the player trembles slightly while he is there as a cool detail.
This is solved with the leather armor, apart from giving it a new function.
And for high temperatures I propose something similar...
In the deserts or savanna the more time you spend you lose a part of the food bar, The point of this is that you will have to remove your armor to be cooler and not accumulate heat inside the armor.
Thus making the difficulty increase a little.
This would also be great to implement with some effects on the edges of the screen to make the heat or cold noticeable.
This would not be so exaggerated, it would be similar to the effect of the edges when entering a deep cave or sinking in quicksand.
This would also be an addition to the normal and hard difficulty.
I hope the community and Mojang consider this, as it is a great detail and mechanic in the game.
Without further ado, I send you a big hug.
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