First of all, I think that all the effects, apart from conduit power, dolphin's grace, darkness, hero of the village, and bad omen, should have a potion variant, like regeneration, strength or even, luck. Currently, there are many effects that don't have a potion. I'm mainly thinking about effects such as Resistance, health boost, levitation, glowing, absorption, unluck, haste, mining fatigue, nausea, blindness, and wither. These are not necessarily op, so I don't see why they shouldn't be available to obtain in potion variants. They would simply make the alchemy world a bit more complete and diversified.
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