We have lots of enchantments made for fighting, mining, and even some for exploring, but none specializes in farming per say. I think it would be useful and pertinent to have a new enchantment that serves this purpose. Let me explain. This enchantment, maybe named like Strength of the Survivor, or something like that, would basically have 3 levels. The first level would grant 30% more attack damage to the enchanted weapon (sword or axe), but only applied when attacking peaceful/neutral mobs (iron golem too). Each level would have 30% more attack damage (to a max of 90% with level 3). Then, this enchantment would grant the weapon something like looting, and also only works on peaceful/neutral mobs. This would make so that each killed mob gives three times more loot by level (with a maximum of 9x more loot with level 3), but wouldn't give more chances of getting better loot. This enchantment would be completely useless in combat situations and wouldn't be compatible with other enchantments of this kind, like Sharpness, Banes of Arthropods, Smite, and Looting. It would be mainly used for food and basic resources farms, but also during explorations.
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