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4

Remove Zombie Sieges.

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    My brother and I haven't played for a couple years and were considering it.... until we remembered this. My mod list included one that makes it so mobs (besides sieges because game design....) only spawn in covered 0 light making it so even at night mobs can only spawn in caves, dark forests, under overhangs etc. The effect being that dark forests, jungles and caves are more dangerous than vanilla but open areas are generally safe but still the chance a creeper could be hiding in the one 0 light spot under some trees waiting for night.

    Our last world was almost perfect.... expect for sieges. And really.... the problem isn't having that mechanic as an option it's not being able to turn it off or easily circumvent it like EVERYTHING ELSE.

    Will not play this game again until that's the case. Middle finger Microsoft.