New enchantments as well as new mechanics for the old ones.
In new enchantments I offer you:
- Acid Blade (small percentage chance to poison the enemy)
-Echo (small percentage chance to have an air blade that can hit the enemy further)
- Breakthrough (For swords, it would do like axes by blocking the shield but the sword would hit slower)
- Hooked Blade (would counter the enchantment below)
- Rebound (For armor, sometimes makes the opponent's weapon rebound. In this case the attack will have done no damage and will have put the weapon affected by the enchantment under a small cooldown (for example 2 seconds)
-And finally, fire aspect, the sword could produce light if you left clicked.
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