The Ender needs an update.
Biomes
Chorus Jungle-Dense biome with chorus fruit, chorus trees of purple wood and leaves, chorus berries that grow on bushes, and purple grass.
Glow Forest-similar density to regular forest, with bright orange trees and grass, glowing plants.
End Desert-End sand and purple cacti with dragon skeletons.
Wasteland-Has large stone spikes and pools of toxic water.
Structures
End Temple-Pyramid rarer than cities, slightly larger than desert temples of end blocks with on each side stairs, doors to interior with a few chests, mob spawners, and one enderman brute.
End Town-larger, more developed village made of end blocks. Has endervillagers who use rubies, an auctioning system, and a system for players to sell any item for a low price.
Abandoned Portal-Easy way to go between the end and over world.
Dragon Skeleton-Made of dragon bone blocks that make extra bonemeal, suspicious end sand blocks with membranes, dragon wing pieces, or dragon bone spikes. Phantoms spawn around them.
Mobs
Enderman brute-mini boss, drops enhanced enderpearls that fly straighter than regular ones
Void Floater-Passive flying mob, drops ingredient for levitation potions
End crawler-Hostile mob climbs walls, drops crawler spikes
Chorus Deer-Passive mob, teleports when attacked, drops venison
Equipment
Enderite-Rare, strongest, ore
Ruby-Currency and makes wrist armor that buffs melee OR projectile attacks OR defense.
Arrows-Dragon and crawler spikes can be used to buff arrows.
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