Nothing in the game will knock down what you build on purpose. there's no reason to build a wall out of anything stronger than dirt, or higher than 2-3 blocks, aside from aesthetics. Nothing will attack your base in any meaningful or coordinated way.
It would be good to have a difficulty level, a special mode or an event in-game where you have to actively defend your base, to prevent things from breaking in, and to have to build strong walls and defences as something will actually try to break through them.
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