Sniffers seem unfinished at the moment, and I think they have potential to become a more engaging feature. My suggestion is to add more types of magical plants for sniffers to dig up. These plants could be used as ingredients in making better food with special status effects or buffs. These plants could maybe be ingredients in special types of suspicious stews that have more usefull effects for longer amounts of time. Some other unique plants for the Sniffer to find could be capable of attacking mobs, making passive mobs grow up faster or produce more offspring, have redstone applications, be used as potion ingredients, or inflict damage for traps. There are a lot of possibilities for these plants, rather than just be decorative like the current ones. It would also be cool and make sniffers more dynamic if they found different items when searching in different blocks and different biomes
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