Improved sweeping edge
My idea relates to combat, specifically sweeping. I feel that sweeping could be as important as reach or attack damage is in combat if given this change. My idea for a change is that sweeping activates regardless if you hit someone or not. If not on the crosshair, the sweeping could still hit the opponent if the opponent is in the sweeping range. This would allow for some weapons to not require as much focus on aim if used. The weapons I recommend for this are the axe and hoe.
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