So I think bedrock needs a combat overhaul, Changing the mechanics of how hitting a entity or player works. A really good example of what I’m trying to go for is that the legacy Consol edition has their PVP mechanic set up. When I’m playing in multiplayer servers, some players are able to literally float me in the air and there’s no way I can combat it. I feel it makes the game more convenient and adds more thinking and strategy to the game instead of trying to blindly kill them by clicking really fast. I really hope this is reasonable and makes sense.
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