There would be 3 missions. The first mission would be entering the cave. As you explore the cave there would be mineshafts, lava, and mob spawners. Mobs like creepers, spiders, skeletons, and zombies would spawn. No pillagers though. As you continue through the level skulk would appear more often like a corruption. The mission would end as you find the entrance to the lost city. Second mission would be the lost city and exploring it. There should be lots of chests and maybe 1-3 obsidian chests. All of the obsidian chests should be secrets to be found. Maybe like hidden entrances, secret doors, or a puzzle with skulk sensors where u make a combination of noises to open the door. There should not be skulk shriekers as the boss will be the Warden. Nearing the end of the mission you will get to the big Warden statue and it will be a portal. The player has to activate by finding levers, buttons, or a puzzle. Maybe the skulk sensor puzzle I mentioned. After it’s solved it opens and the portal will be a dark cyan blue. When they enter, it will take them to the third mission. The player will go to the boss fight where the last shattered piece of the orb has corrupted the Warden. The Warden should not look like a regular Warden. It should look bigger, stronger, and corrupted. There could be a cinematic of the Warden emerging from the ground. Upon killing the Warden there could be a cinematic like the cinematic of the End boss fight. The player then ends the mission by exiting the cave
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