Note: They could propose more difficulties, between epic and legendary. Epic difficulty will get you blueprints to unlock items to progress in your survival world. Therefore, when the difficulty is higher, the automatic crafting table option will be disabled in epic mode for more experienced players, and thus they will be able to unlock (new) decorative blocks that the character will learn by acquiring the plans in the exploration of the world or the other dimensions. To make item creation time easier, have the option to add a production number, or make it easier to get enchanted books for an item doubler pickaxe. In order to eliminate the criticism that many get bored of Minecraft, because they spend hours acquiring objects. For the legendary option it would be for players for a more intelligent artificial intelligence, for example that can be covered with your attacks, or that you seek to protect yourself, for example cover or move while shooting with your bow. (This is just examples), I'm not proposing you guys to integrate them exactly, they're just ideas as examples for developers to enhance with other more prominent ideas.
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