Post your suggestions for new skins, textures and worlds made by creators for availability in the Marketplace. We cannot assist with purchase issues or bugs. We are not likely to implement Minecoins as an earned currency for Mini-games or an achievement.

11

Marketplace trading feature

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  • 0
    Registered User commented
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    Maybe you could turn it into minecoins then you could turn an expensive pack into multiple cheap packs

     

  • 1
    Registered User commented
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    Maybe they could do it like this:
    1. You have purchased X-item in the marketplace
    2. You select who should get this item: [You; select friend; select by gamertag; refund]
    3. The selected user gets a notification that they have gotten this item by you.

    This should also be possible after buying something by yourself. But before transferring the item to another account there should be a Pop-up window asking if I'm sure and to confirm. This should also be doable with character creator items and hopefully also capes.

  • 0
    Registered User commented
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    Yes we need this

  • 0
    Registered User commented
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    I love the idea and would expand it as follows:  :  

    I would like to suggest a new Minecraft Marketplace feature that allows players to sell or trade eligible Marketplace purchases, such as skin packs, character creator items, texture packs, emotes, maps, and add-ons.

    Many players buy content that they enjoy for a while but eventually stop using. Currently, there is no way to trade these items or recover any value from them. A resale system would let players list eligible items for sale in exchange for Minecoins, creating a more interactive and community-driven Marketplace.

    To protect creators and prevent abuse, Minecraft could:

    • Allow only approved items to be resold.
    • Transfer ownership to the buyer when sold.
    • Give the original creator a percentage of each resale.
    • Set minimum and maximum resale prices.
    • Limit how frequently items can be traded.

    Benefits include:

    • More value for players' purchases.
    • Increased Marketplace engagement and activity.
    • More opportunities for creators to earn revenue through resale royalties.
    • A wider variety of affordable content for players.

    This feature would create a player-driven economy while continuing to support content creators and the Minecraft community.