One issue with the Calibrated Sculk Sensor is that their redstone signal duration is still about 2 second, it should be shorter. And an input redstone signal of 0 would make it behave like a normal sculk sensor which I think is kind of redundant. So I suggest we make it so that if a sculk sensor input signal is 0 and If it's currently emitting a redstone signal, (its lit up state) it will just cancel the state and put it into the normal, unlit state immediately. This way we can turn it off and on in 1 or 2 ticks, therefore reset it and ready to pickup new vibration again.
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