Currently, recipes for almost all crafting blocks are based on recipe json files that can be written and used in datapacks. This is not the case for brewing stands. Making brewing recipes data driven would give datapack makers much more control over the game's core mechanics, since there are currently no ways to make brewing stands function any way besides their default behavior.
Here's an example of how a brewing recipe could be structured in json:
{
"type": "minecraft:brewing",
"ingredient": {
"item": "minecraft:ghast_tear"
},
"base_potion": "minecraft:awkward",
"result": "minecraft:regeneration"
}
This would be the recipe for crafting a potion of regeneration from an awkward potion with a ghast tear.
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