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13

Archeology Pot Puzzles

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  • 2
    Registered User commented
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    The desert temple is not suitable, the creators of this grave would not want it to be plundered.
    To do this, you need a separate structure - a treasure store.

  • 3
    Registered User commented
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    Regarding the implementation - the drawings on the pots should be perceived by the observer. There must also be protection against opening the mechanism - something like an ancient guardian in a sea monument, or fountains of lava and water, which can form obsidian when opened.

  • 2
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    This would be perfect for the Badlands/Mesa biomes! Imagine complex trapped ruins that can only be traversed if you follow the pots or use them to unlock complicated Redstone mechanism doors! That would add such interest to a biome that we usually just loot for terracotta

  • 2
    Registered User commented
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    I kinda love this? We would need variations within the puzzle types too though.