Better Quests in Minecraft Dungeons
Maybe there could be a bounty service, where a villager gives you certain bosses to kill or enemies to defeat. You would get paid in Emeralds and Gold. You would get more/less depending on the difficulty of the Bounty, e.g Mooshroom Monstrosity would grant 1000 Emeralds, 20 Gold, while the Corrupted Cauldron only 250 Emeralds. For lesser enemies like Zombies, Creepers, Illagers, e.t.c, you would need to kill a certain amount of them, not just one.
Another variety of quests could be Item fetching. For example, the new Quester villager (this is what I'm naming the villager in all of these examples) would request an item, like a crossbow, and if you went and got it, he'd pay you a small amount of Emeralds. But for Uniques, he'd pay you much more. Perhaps he'd want each item at a certain power level range, like 125-130, so you couldn't farm anything on anything below your difficulty, o maybe he'd want them from specific Areas, i.e Creeper Woods, Fiery Forge,and the like. I don't know, I'm just spouting ideas here.
Lastly, there could be a variety of quests, similar to the ones in the Adventure Pass, where you have to do a specific thing, like healing from Radiance enchantments, or killing Endermen with ranged weapons.
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