I loved the idea of sculk spread in Minecraft and that it can spread so much it could create sculk sensors and shriekers that would summon the warden if gotten out of hand,,, but I've recently noticed you guys have removed this feature,, and that shriekers formed by sculk spread or placed by a player don't spawn the warden anymore if activated however only the naturally generated shriekers activate the warden?, Id love to see this feature be re implementated or atleast have an option for it in the world settings.. I just thought it was a fantastic feature I am confused to why yous removed it
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