In Minecraft, there are many outdated mechanics and things that ruin the balance or annoy players. I believe that since the future update is an anniversary, it is necessary to correct the errors that have accumulated over such a long time. First, the enchantment system should be changed. Some enchantments can be combined into others, such as a plot of fire on a sword and a burning arrow. You can also come up with new uses of enchantment, for example, the enchantment of a trident for loyalty can be applied to a pickaxe, as a result of which it can be thrown, collecting resources, and it will come back. These ideas can be supplemented with mods. Secondly, you can change the mechanics of the inhabitants so that they do not give big discounts when treating them from the zombie virus and so that they can breed animals if there is food in their inventory. Thirdly, as for me, it is necessary to borrow the mechanics of the boiler so that it can accumulate potions with the help of a stalagmite. As a functional for the archer's table, you can take the mechanics of the boiler to craft several arrows with effects at once
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