Currently, you can use getComponent to retrieve the "minecraft:tameable" component on an entity and call the tame() method on it. However, this doesn't seem to allow you to specify an owner, as there are no arguments or separate owner getter/setter/property.
Without this the tame method feels a little useless at the moment as there is no way to control who actually gets ownership of the entity.
Please sign in to leave a comment.
0 Comments