Some people are still a little bitter about phantoms. I mean, I voted for the phantom and to this day think that it's a good concept. They're exactly what Jeb promised: a monster that attacks from the sky if you go too long without sleeping. The problem is when you're playing in a multiplayer server and everyone is scattered about the world and didnt bring a bed with them.
It's not that they are a bad idea, just that some issues really make the mob unlikable. Like the really small time window to attack them with a sword, specially considering that they immediately fly out of reach. Sure, you could use projectiles, but most likely they are a nuisance you face when you just started the game in a bad seed, so you probably dont have resources to deal with them properly. additionally their drops are fairly useless due to mending(slow fallin's not too shabby). So long story short: good idea, bad execution.
Personally I would like everyone to have their own personal phantom, it spawns small on the third night without sleep, and each night the phantom gets bigger and does more damage, until finally you sleep. Maybe if you kill it instead of sleeping there'll be two the next night. That way if you kill your phantom, you can go through the rest of your night in peace, though by doing this you accept the consequences of not sleeping until the next night. And since the phantom would be tailored to a player's insomnia, they would be aggravated by that player EXCLUSIVELY.
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