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14

Add /playanimation to Java

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    How the command will function:

    /playanimation <namespace>:<animation_name> [<position>] [<delta> <speed>] [force|normal] [<viewers>]

    <arg> REQUIRED
    [arg] OPTIONAL

    <namespace>:<animation_name> - This is the name of the animation. By default, the namespace is minecraft: and the animation name can be whatever animation name. We can use recourse packs to add custom animations with our own custom namespace.

    [<position>] The position to execute the animation. This Position must be a loaded chunk. Otherwise, the command will return a fail.

    [<delta>] The size of the animation. Similar to /particle

    [<speed>] The speed of the animation. How fast the animation occurs.

    [force|normal] Whether the animation will be loaded forcefully, or it will do it in normal mode (where the user can disable it in their settings). Similar to /particle

    [<targets>] An entity selector, to which the animation will be shown.

    ======================================================================

    New Settings:

    • Animations: Off - Will disable all game animations
    • Animations: Minimal - Will only enable essential animations 
    • Animations: Vanilla - Will only enable vanilla-coded animations
    • Animations: All - Will enable all animations

    !!! THESE SETTINGS CAN BE OVERRIDED WITH THE FORCE MODE !!!

    ===============================================================

    Your own animations can be made with a JSON file in a resource pack.

    Idea by: Blitical, Let me know what you think!

  • 1
    Registered User commented
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    Bro mojang needs to see this having this command in Java would be amazing