So, now that campfires doesnt burn players/mobs anymore, I came up with the idea of making you (the player) be able to decide wether you want to burn players/mobs or not.
Basically, the way this would work is when you right click a campfire with coal/charcoal the campfire will now make players/mobs burn, not just damage you once per tick, but like what happens when you step on fire, you could indicate this either making the coal at the bottom of the campfire logs stick out, or making the fire bigger or smokier.
I also thought about making it burn or not depending on the way that its crafted (Charcoal/Coal) although that could possibly limit the players options it would also give charcoal a use other than just being coal for people that dont mine.
This way everybody would be happier, the people that wanted it to burn player and mobs, and the people who didnt.
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