This category is for feedback regarding Minecraft Dungeons, an all-new action-adventure game, inspired by classic dungeon crawlers. To talk about dungeons IN the current game of Minecraft, please use the Structures category. Be sure to separate your ideas so people know what they're voting for. Bugs, support issues, gameplay questions, ideas that already have threads in progress, and things covered by the FAQ will be removed. Thanks, and enjoy Minecraft Dungeons!

4

Deep Sky DLC

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    gear ideas:

    sky scythe

    • chance to cause light explosion on entity kill
    • found in cloud islands and arua kingdom
    • unique variant, called the daybreak scythe would have fire aspect built in

    amethyst knife

    • mobs that survive get amethyst growing on them, which deals damage and spreads to other mobs
    • found in deep mineshaft and sky mountain
    • unique variant, called the budding dagger would have exploding built in

    ancient robes

    • killing hostiles spreads sculk
    • +1 soul gathering
    • found in deep mineshaft and cloud islands
    • unique variant, called the warden armor would have bag of souls built in

    sun armor

    • heal allies on critical health
    • found in cloud islands and arua kingdom
    • unique variant, called the hellguard armor would have burning built in

    spider bow

    • spiders that survive getting shot become allies
    • found in deep mineshaft and arua kingdom
    • unique variant, called the venomous fangs, would have poison built in

    light crossbow

    • gain light shroud for 10 seconds every 50 mobs killed
    • found in cloud islands and sky mountain
    • unique variant, called the sunburst crossbow would decrease the light shroud requirement to 25 mobs and increase the duration to 20 seconds