runCommandAsync in Gametest framework needs more return data please
I see from the latest beta (220.127.116.11) that the runCommand method on Entities and Dimensions is being removed with the suggestion that we use runCommandAsync instead.
I would like to request that the CommandResult class be extended with statusCode and statusMessage properties.
Currently, in 1.19.40 and earlier, runCommand can return a json structure for commands that return information. We need this to be preserved in runCommandAsync please.
runCommandAsync returns a Promise<CommandResult> but currently CommandResult only has one property, that being successCount.
Can we have more properties added, such as the ones I mentioned above (statusCode and statusMessage) so that commands that return information in those properties can continue to do so when called via runCommandAsync.
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