- Published 10/13/26
- Added Jukebox Playlists
- Added Brittle Ice
- Place a single Chest, Trapped Chest, or any Copper Chest variant directly above a Jukebox to use its Music Discs as a playlist
- Discs play in slot order, skipping empty slots and other non-music-disc items and looping back to the start
- When a disc finishes, the Jukebox swaps it with the next disc in the chest
- If the chest has no Music Discs, the disc in the Jukebox plays again
- Ejecting the current disc skips to the next available disc
- Brittle Ice is a new block that can be found in Ice Caves
- Once a player or mob steps on it, it will start to crack and eventually break
- The Frostbite mob can walk on Brittle Ice without breaking it
- Brittle Ice only generates naturally in Ice Caves as part of the crevasse feature
- It is obtainable with Silk Touch
- It can also be created by water flowing onto a Blue Ice block
- Any water block that borders the Blue Ice block horizontally will turn into Brittle Ice
- Frosted Ice now emits a vibration event when changing state
- Ice, Frosted Ice, and Brittle Ice will no longer show their inside block faces when placed next to each other
- Zombies, Drowned, and Husks are now immune to freezing and will not take damage from the Freezing effect
- Drowned now turn into a Zombie before converting into a Frostbite when they are in Powder Snow
- Added custom sounds for Ice, Packed Ice, Blue Ice and Frosted Ice blocks
- Renamed minecraft:amethyst block sound set to minecraft:amethyst_block to better match sound event names
- The Data Pack version is now 124.0
- The Resource Pack version is now 100.1
- The server now more consistently disconnects clients when a packet they sent causes an error
- Removed sound events:
- minecraft:intentionally_empty
- Fields hit_sound and push_sound in sound_settings structure are now optional
- Fields ambient_sound, hurt_sound, death_sound, step_sound in adult_sounds and baby_sounds structures are now optional
- Fields ambient_sound, hurt_sound, death_sound, step_sound are now optional
- Fields ambient_sound, stray_ambient_sound, hiss_sound, hurt_sound, death_sound, eat_sound, beg_for_food_sound, purr_sound, purreow_sound in adult_sounds and baby_sounds structures are now optional
- Fields ambient_sound, hurt_sound, death_sound, step_sound, eat_sound in adult_sounds and baby_sounds structures are now optional
- Fields ambient_sound, hurt_sound, death_sound, step_sound, growl_sound, pant_sound, whine_sound in adult_sounds and baby_sounds structures are now optional
- Removed flowing_water and flowing_lava fluid types
- Fluid types now have the following properties
- level: Integer; same as before, the level of fluid from 1 to 8
- source: Boolean; true for source blocks, false otherwise
- state: A map of name-value properties to be matched against the fluid state properties
- Value can be integer, boolean or string or object with optional min and max properties
- Fields small_particle, large_particle and sound are now optional
- Format: object with fields:
- max_width - integer (between 2 and 8), maximum cross-section width in blocks
- max_length - integer (between 4 and 16), maximum end-to-end length in blocks
- min_footprint - integer (between 1 and 32), minimum connected horizontal footprint required before carving
- cursor_surface_search_range - positive integer, maximum amount of blocks the cursor will scan downwards to find its next position
- column_surface_search_range - positive integer, maximum amount of blocks each carving will scan downwards to find a carvable surface
- twistiness - float (between 0.0 and 16.0), amount of horizontal curvature
- tapering - float (between 0.0 and 1.0), amount of tapering applied on each step of growing the crevasse
- turn_factor - float (between 0.0 and 1.0), intensity of rotation applied on each step of growing the crevasse
- carve_depth - int provider, carve depth below the origin terrain surface
- fill_depth - int provider, fill depth below the origin terrain surface
- surface_block - Block state provider, block placed over the crevasse opening
- fill_block - Block state provider, block placed at or below the selected fill depth
- carvable_blocks - Block predicate, which blocks the crevasse is allowed to remove
- acceptable_barrier - Block predicate, which pre-existing blocks to accept as part of a barrier
- Added block tag #jukebox_containers to describe all blocks usable by a Jukebox as a source for music disc playlists
- Added block tag #face_occluding_ice_blocks to describe all ice blocks that should enable face culling when placed next to each other
- Added the entity type tag #does_not_break_brittle_ice for mobs that do not break Brittle Ice blocks when stepping on them
- Updated the following Block textures:
- block/jukebox_side.png
- block/jukebox_top.png
- Added new Block textures:
- block/brittle_ice_0.png
- block/brittle_ice_1.png
- block/brittle_ice_2.png
- block/brittle_ice_3.png
- block/jukebox_bottom.png
- Added new sound events:
- block.blue_ice.break
- block.blue_ice.fall
- block.blue_ice.hit
- block.blue_ice.place
- block.blue_ice.step
- block.brittle_ice.break
- block.brittle_ice.fall
- block.brittle_ice.hit
- block.brittle_ice.place
- block.brittle_ice.step
- block.brittle_ice.crack
- block.frosted_ice.break
- block.frosted_ice.fall
- block.frosted_ice.hit
- block.frosted_ice.place
- block.frosted_ice.step
- block.ice.ambient
- block.packed_ice.break
- block.packed_ice.fall
- block.packed_ice.hit
- block.packed_ice.place
- block.packed_ice.step
- entity.drowned.converted_to_zombie
- MC-80827 - Mob statistics are missing space between the mob's name and the description
- MC-148455 - Dispensing an item with special behavior only plays the item's usage sound for certain cases
- MC-149032 - Clicking non-button areas of the stonecutter block selection GUI plays a clicking sound
- MC-163196 - Several blocks which can be placed on the sides of slime blocks cannot be placed on the sides of honey blocks
- MC-166792 - Attempting to navigate beyond the 100 page limit in a book and quill plays the page rustling sound
- MC-195474 - Can't move focus away from the "Done" button after pressing Tab to focus on it in the sign editing screen
- MC-207916 - Flint and steel and fire charges do not make a sound when igniting TNT
- MC-251040 - Several blocks which can be placed on top of slime blocks cannot be placed on top of honey blocks
- MC-251041 - Several blocks which can be placed on the bottom of slime blocks cannot be placed on the bottom of honey blocks
- MC-275975 - The "Unknown element name" codec error is missing a space
- MC-280455 - Items equippable on the saddle slot that have a custom equipping sound do not play the specified sound when saddling entities
- MC-280480 - The flint and steel clicking sound is not played when attempting to ignite TNT with a flint and steel when the tnt_explodes game rule is set to false
- MC-304895 - The overworld sky is no longer black in End biomes
- MC-305544 - Using the middle mouse button in Survival/Creative/Adventure mode and switching to Spectator mode opens the Spectator mode hotbar
- MC-307672 - The name_tag_distance attribute overrides the below_name_distance attribute
- MC-309335 - Any mouse button can be used to interact with entries in the world, server, and language selection screens
- MC-309336 - Any mouse button can be used to select and apply command autocomplete suggestions
- MC-310088 - The taskbar icon displays the Java logo instead of the game's logo
- MC-311312 - Endermen and entities eating chorus fruit can still pass through the world border
- MC-312200 - "Vegetation" is misspelled as "Vegitation" on the debug overlay
- MC-312201 - "Continents" is misspelled as "Contintents" on the debug overlay
- MC-312242 - Mushrooms cannot be placed on thin blocks that provide central support, unlike in Bedrock Edition
- MC-312256 - Breaking an armor stand in one hit does not trigger sculk shriekers
- MC-312273 - The placement sound is not played when a dispenser places an armor stand
- MC-312362 - Frostbites throwing ice balls shows and plays the "Drowned throws Trident" sound in closed captions
- MC-312367 - The closed caption for hurting a frostbite says "hurts" instead of "is hurt"
- MC-312378 - Ice caves are not part of the #is_cave biome tag
- MC-312379 - Gravel blobs no longer generate in biomes they previously did
- MC-312382 - Husks and zombies take damage from powder snow before converting, unlike skeletons
- MC-312383 - Frostbites convert to themselves while in powder snow
- MC-312385 - Drowned die in powder snow instead of converting to frostbites
- MC-312398 - Clicking on villagers with shears while they are holding out certain items causes the items to drop
- MC-312415 - The closed caption for husks converting to zombies in powder snow is incorrect
- MC-312456 - Mobs immune to freezing in powder snow can get the Freezing effect applied to them, unlike frostbites
- For any feedback and suggestions, head over to the Feedback site. If you're feeling chatty, join us over at the official Minecraft Discord.
With 26.4 Snapshot 4, we're breaking out a cool new block, introducing Brittle Ice! And Jukeboxes can now keep the music going with playlists by putting your music discs in a chest above them, making dance parties much easier. Just be careful not to dance on the Brittle Ice, as it'll start cracking under your feet...
Happy Dance Break!
New Features
Jukebox Playlists
Brittle Ice
Changes
Minor Tweaks to Blocks, Items and Entities
Sounds
Technical Changes
Network Protocol
Data Pack Version 124.0
Sound events
Sulfur Cube Archetypes
Chicken Sound Variants
Cow Sound Variants
Cat Sound Variants
Pig Sound Variants
Wolf Sound Variants
Fluid States
Predicates
Block Predicates
Updated matching_fluids
Added a state field to match state properties
Format:
Enchantments
Changed minecraft:explode Enchantment Effect
World Generation
Features
Added crevasse Feature Type
Carves a winding, tapered crevasse into exposed terrain. The crevasse follows the terrain surface, extends in opposite directions from its placement position and requires a minimum connected footprint before carving.
Tags
Block Tags
Entity Type Tags
Resource Pack Version 100.1
Block Sprites
Sounds
Fixed bugs in 26.4 Snapshot 4
Get the Snapshot
Snapshots are available for Minecraft: Java Edition. To install the Snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
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