Today we're rolling out the first pre-release for 26.2! From this point on, you should mostly see bug fixes as we prepare for release. Pre-releases also break away from the usual Tuesday snapshot rhythm, so keep an eye out for the next one!
With this pre-release, we are removing the Peer-to-Peer connection feature introduced in a recent snapshot. Because the experience wasn't what we wanted it to be for all players, we do not consider the feature ready for release in its current form.
Changes
Sulfur Cube mob
- Small Sulfur Cubes now have an updated model and texture
- The Sulfur Cube now has unique hit and push sounds for each archetype
Sulfur Caves biome
- Updated the fog color in the Sulfur Caves, Bedrock will match this color later
- Reduced the max growth length of the Sulfur Spikes
Potent Sulfur
- The continuous Geyser set-up now requires a source Lava Block to erupt
Sounds
- Updated hurt and death sounds for one of the chicken sound variants
- Small Sulfur Cube now have sounds playing when being fed with Slimeballs
UI
- The friend list button is now always visible, even if the feature is disabled in the options
Technical Changes
- The Data Pack version is now 106.1
- The Resource Pack version is now 88.0
Server properties
- Added chat-spam-threshold-seconds and command-spam-threshold-seconds properties, separating the spam thresholds for chat vs commands
- Both thresholds are set to 10 by default, which was the existing threshold for combined command+chat spam
- These thresholds configure the mechanism that automatically kicks players for sending too many chat messages or commands
- The value describes how many seconds worth of spamming a player must do to get kicked, where each message a player sends increases the counter by 1 second
- The counter is decremented once per tick (equivalent to 1/20th of a second), and a player is kicked if their counter reaches the configured threshold
- Either threshold can be set to 0 to disable kicks for the associated type of spam
- Examples of message rates that would cause a kick, given the default threshold of 10:
- Sending 11 messages in 1 second
- Sending 14 messages in 2 seconds
- Sending 21 messages in 10 seconds
Data Pack Version 106.1
Sulfur Cube Archetype Registry
Added field:
- sound_settings - a field that contains various sound settings for the Sulfur Cube
- hit_sound - sound event that is played when the Sulfur Cube is hit while it has a block inside
- push_sound - sound event that is played when the Sulfur Cube is pushed while it has a block inside
- push_sound_impulse_threshold - float that specifies the smallest impulse required to trigger the push sound effect on the Sulfur Cube
- push_sound_cooldown - float that specifies the cooldown in seconds for the push sound effect
Commands
- The execute on owner command will now consider Vexes as owned by their Evoker
World Presets
- Added a new minecraft:flat_all_dimensions world preset
- This preset does not show up by default in the create world screen
Resource Pack Version 88.0
Block Sprites
- Renamed block/quartz_pillar.png and block/purpur_pillar.png to append _side as a suffix
Entity Textures
- Added new Entity textures:
- entity/sulfur_cube/sulfur_cube_outer.png
- entity/sulfur_cube/sulfur_cube_inner.png
- entity/sulfur_cube/sulfur_cube_outer_small.png
- entity/sulfur_cube/sulfur_cube_inner_small.png
Sounds
- Removed sounds for Sulfur Cube:
- entity.sulfur_cube.hit
- entity.sulfur_cube.push
- Added sounds for Sulfur Cube:
- entity.sulfur_cube.regular.hit
- entity.sulfur_cube.regular.push
- entity.sulfur_cube.bouncy.hit
- entity.sulfur_cube.bouncy.push
- entity.sulfur_cube.slow_flat.hit
- entity.sulfur_cube.slow_flat.push
- entity.sulfur_cube.fast_flat.hit
- entity.sulfur_cube.fast_flat.push
- entity.sulfur_cube.light.hit
- entity.sulfur_cube.light.push
- entity.sulfur_cube.fast_sliding.hit
- entity.sulfur_cube.fast_sliding.push
- entity.sulfur_cube.slow_sliding.hit
- entity.sulfur_cube.slow_sliding.push
- entity.sulfur_cube.high_resistance.hit
- entity.sulfur_cube.high_resistance.push
- entity.sulfur_cube.sticky.hit
- entity.sulfur_cube.sticky.push
- entity.sulfur_cube.hot.hit
- entity.sulfur_cube.hot.push
Fixed bugs in 26.2 Pre-Release 1
- MC-134349 - Making a zoomed-out version of a map fails when using the pick block key
- MC-277487 - The game softlocks when attempting to create a new world if the saves folder is not writable
- MC-301761 - Elements within the realms “Players” tab all move down slightly when the “Invited” element is selected using the TAB key
- MC-302144 - Players respawn inside the bottom bedrock layers when the world spawn point is set in the Nether
- MC-302268 - Running multiple commands quickly kicks the player for spamming in multiplayer
- MC-303401 - Using the pick block key on maps with map_post_processing from a cartography table in Creative mode causes the game to crash
- MC-307008 - Severe loss of framerate in the new update
- MC-307159 - Using bone meal from the main hand simultaneously places a block held in the off hand
- MC-307330 - Major framerate drop in 26.1 and above
- MC-307536 - Performance drop while rendering decorated pots
- MC-307589 - Tridents don't render if their hitbox is far outside the player's field of view, even if part of them should otherwise be visible
- MC-307721 - Large numbers of banners in the world cause performance issues
- MC-307935 - Sulfur caves can eventually become overgrown with sulfur spikes
- MC-307951 - Piglins continuously make a sound while trying to zombify in Peaceful difficulty
- MC-307999 - The game's tick rate freezes for a while when a sulfur cube takes damage from Instant Damage with a very high amplifier
- MC-308039 - The click sound isn’t played when clicking on the “Microsoft account” link in the friends menu
- MC-308041 - Long usernames render outside of the friends list area
- MC-308045 - Small sulfur cubes don't have their own texture, unlike in Bedrock Edition
- MC-308057 - The “Manage online safety with your Microsoft account“ element in the friends menu is not perfectly horizontally centered
- MC-308111 - Items can enter the player's inventory after death, causing them to be deleted with the keep_inventory game rule disabled
- MC-308112 - The panorama starts spinning when entering the Music & Sounds menu from the accessibility onboarding screen
- MC-308141 - Friends' skins take a long time to show when opening the friends list
- MC-308157 - The game crashes when an evoker retaliates against a vex that has itself as its owner
- MC-308182 - The fog in sulfur caves is not green, unlike in Bedrock Edition
- MC-308184 - The game does not properly handle save folder deletion while running
- MC-308194 - The friend list doesn't use high contrast button textures when the "High Contrast" resource pack is enabled
- MC-308217 - Shulkers suffocate when opening while hanging from a block
- MC-308226 - Template models for signs are not prefixed with template_
- MC-308227 - Template models for beds are not prefixed with template_
- MC-308237 - Crash when post shaders fail to compile
- MC-308242 - Hanging signs' recipe unlock criterion name was changed to has_planks
- MC-308292 - The "My profile name: " string in the friends menu is placed to the left of the username even in right-to-left languages
Get the Pre-Release
Pre-Releases are available for Minecraft: Java Edition. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- For any feedback and suggestions, head over to the Feedback site. If you're feeling chatty, join us over at the official Minecraft Discord.