Posted: 5 January 2022
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work-in-progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game, so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox, Windows, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
Here's a list of what is new in this week's Beta! Please leave us any specific feedback or suggestions in the thread at aka.ms/MCFrogFeedback, and as always please search and report any bugs you may find at bugs.mojang.com
Known Issue
- Chests may not show all inventory slots when using the Pocket UI. As a workaround you might want to enable the Classic UI setting.
Experimental Features
Frogs
- Frogs and Tadpoles now have sounds (MCPE-150742)
- Frog panic speed is now appropriate
- Tadpoles now have the panic goal
Frog Egg
- Glow Lichen can no longer be placed on top of Frog Egg
Froglight
- Three new Froglight blocks have been added (Pearlescent, Verdant, Ochre)
- The Froglight blocks emit light
- The blocks are obtained by luring a Frog close to a small Magma Cube. The Frog will eat the Magma Cube and a Froglight block will drop. Each Frog variant will cause a different Froglight block to drop
Features and Bug Fixes
Stability and Performance
- Fixed an issue that could cause the entities in a chunk to not save when exiting a world (MCPE-144208)
- The game now loads certain seeds and worlds around Mesa biomes without crashing (MCPE-149659)
Vanilla Parity
- Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them (MCPE-74081)
- Glow Lichen now has similar brightness as on Java Edition
- Foxes now aim downwards when they pounce (MCPE-143664)
- Removed the emerald icon above a Villager's head when trading
- Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders
- Iron Golems now only attack players with a very bad standing in a village after attacking a villager
Accessibility
- Text-to-speech (TTS) now correctly reads the names of experimental toggles
Commands
- Added a new '/damage' command to allow players to deal damage to entities
- Placing Cocoa Beans with '/setblock' or '/fill' commands no longer results in an error
Feature placement
- Large Dripstone feature does not generate floating on top of lava anymore (MCPE-141131)
- Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one (MCPE-148588)
Furnaces
- Blast Furnaces and Smokers once again give XP (MCPE-150427)
Gameplay
- Pointed Dripstone now sometimes generate on large stalactites and stalagmites (MCPE-128128)
- Lava pools now only generate in positive Y coordinates (MCPE-146459)
- Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing
- Coral now generates in the deeper depths of Warm Oceans (MCPE-147399)
- The Grove biome now has more variety of trees (MCPE-148361)
- Fixed Light Block's brightness not being adjustable when playing in VR
- Fixed Light Block not being continuously placed while holding right-click and moving (MCPE-135669)
- Light Blocks can now be waterlogged (MCPE-148391)
- Fixed issue where breaking blocks, opening chests, and entering portals would be delayed/not work when there are lots of mobs nearby (MCPE-149214)
- Grass and double flowers now have proper animations when breaking (MCPE-150786)
- Flower blocks are now properly destroyed by explosions when inside snow layers (MCPE-146492)
- Skeleton Horsemen now pathfind correctly (MCPE-147521)
World Generation
- Iceberg features no longer replace Snow Blocks of Igloo structures (MCPE-147690)
- Water in open air mountain caves no longer generates unevenly (MCPE-149417)
- Aquifers no longer generate with missing water blocks (MCPE-146452)
Technical Updates
GameTest Framework (Experimental)
- Entity
- Added function teleport(location: Location, dimension: Dimension, xRotation (optional): float, yRotation (optional): float)
- Added function teleportFacing(location: Location, dimension: Dimension, facingLocation: Location)
- Added registerAsyncmethod to register and properly track the state of GameTests using async functions
General
- Reapplied changes to use "allowlist" instead of "whitelist" (BDS-14119)
JumpToBlockGoal
- JumpToBlockGoal now correctly searches the same distance upwards and downwards when looking for jumpblockcandidates, allowing a mobs that use the goal to jump equally high as low
Blocks
- Added support for blocks having the same name as long as they belong to different namespaces
Animations
- Fixed animation controller recursion checks from falsely disallowing normal repeat usage of a controller
User-Interface
- Fixed issue where up and down arrow buttons in the Resource Pack Settings screen became bigger when highlighted (MCPE-147708)