Posted: 22 July 2021
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
We have another Bedrock Beta update today, and we've fixed a bunch of bugs!
Please send us your feedback in the threads at https://aka.ms/CavesCliffsFeedback, and search and report any new bugs you may encounter at https://bugs.mojang.com.
Features and Bug Fixes
Stability and Performance
- Fixed several crashes that could occur during gameplay
- Optimized pasting unicode text into Book & Quill (MCPE-119651)
- Fixed a crash that could occur when crafting a Crafting Table with Gameplay Tips enabled
Gameplay
- Fixed Bed display if the foot of the Bed is in a brighter area than the head (MCPE-123592)
- Fixed Large Chest display so the brightest end of the Chest is chosen (MCPE-123592)
- Travelling through End portals can no longer cause players to take fall damage (MCPE-135226, MCPE-132484)
Items
- Made projectile items move more smoothly when far from players (MCPE-101102)
- Holding a Shield in Marketplace maps no longer shows a content error
- Strong/long/splash/lingering potions can be placed in the Brewing Stand manually (MCPE-86636)
Mobs
- Undead mobs standing near Powder Snow now burn normally (MCPE-131005)
- Powder Snow above undead mobs now prevents burning effect
- Multiple Shulkers will no longer be able to spawn in the same position from spawn eggs or End City generation (MCPE-43972)
- Mobs can now pathfind correctly when standing on Amethyst Buds (MCPE-130010)
- Fixed Horses sometimes becoming invisible after players dismount them (MCPE-108568)
- Grown up Goats no longer lose their Horns when reloading a world
- Lightning no longer randomly strikes mobs that are under blocks (MCPE-121688)
Blocks
- Spore Blossom no longer has a randomly offset hitbox (MCPE-121658)
- Moss Block and Moss Carpet now break when moved by Pistons and Sticky Pistons can no longer pull them (MCPE-121751) (MCPE-122004)
- Water dripping from Pointed Dripstone can no longer fill Cauldrons with Potions (MCPE-131180)
- Measurements of hitbox of Spore Blossom now match Java Edition
- Fixed issue causing Slime and Honey Block movement slowdown to not be fully applied to players
User Interface
- Emote wheel no longer appears when pressing Ctrl+B in-game (MCPE-125246)
- Fixed Input Method Editor (IME) not working after suspending the game on Windows 10 (MCPE-59722)
- Added a new sidebar to Marketplace and Dressing Room related screens to help better improve the experience of navigating these areas
- There is now an item transferring animation when deselecting a recipe
Commands
- Loading a structure with the "/structure" command now displays the correct output messages (MCPE-132813)
Technical Updates
GameTest Framework (Experimental)
- Renamed module "Minecraft" to "mojang-minecraft"
- Renamed module "GameTest" to "mojang-gametest"
- Renamed function assertBlockTypePresent to assertBlockPresent
- Renamed function assertEntityData to assertEntityState
- Removed function assertBlockTypeNotPresent
- Removed function assertEntityNotPresent
- Removed function assertEntityNotPresentInArea
- Removed function assertEntityNotTouching
- Removed function succeedWhenEntityNotPresent
- Modified signature of function assertBlockState(blockLocation: BlockLocation, callback: (Block) => boolean)
- Modified signature of function assertBlockPresent(blockType: BlockType, blockLocation: BlockLocation, isPresent: boolean)
- Modified signature of function assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, isPresent: boolean)
- Modified signature of function assertEntityPresentInArea(entityTypeIdentifier: string, isPresent: boolean)
- Modified signature of function assertEntityTouching(entityTypeIdentifier: string, location: Location, isTouching: boolean)
- Modified signature of function succeedWhenEntityPresent(entityTypeIdentifier: string, location: Location, isPresent: boolean)
- Added GameTestExtension function assertBlockProperty(propertyName: string, value: number | string | boolean, blockLocation: BlockLocation)
Commands
- The '/particle' command position argument is now optional (MCPE-128379)
- The '/particle' command will now output on success (MCPE-80348)
- The '/particle' command no longer shows an error when run successfully through '/execute' (MCPE-129001)
Gameplay
- Data-driven blocks can now be added to the Creative menu
Molang
- 'min_engine_version' from Resource Pack and Behavior Pack manifests is now passed into Molang expression parsing. This allows for future breaking changes tied to a specific engine version
User Interface
- UI bind objects can now utilize the ignore field