The Experimental Features toggle is available in beta and retail versions of Minecraft Bedrock Edition.
- What is an Experimental Features Toggle?
- How do I activate an Experimental Features toggle for my world?
- How do I know if my world has experimental features enabled?
- Will it be possible to make an experimental world non-experimental later?
- Which experimental features are available in Minecraft Bedrock Edition?
What is an Experimental Features toggle?
These can be found and activated in the "create new world" settings and "edit world" settings. The toggles allow players to try out features that are still in development.
How do I activate an Experimental Features toggle for my world?
You can activate an experimental toggle for any new world you create and for existing worlds.
Important: Activating experimental features that are still under development means that your world might crash, break, or not work with future updates.
So, if you're planning to build an amazing castle that you want to impress your friends with, it's probably best to do it in a non-experimental world.
When creating a new world:
- Under “Game” settings, scroll down to "Experiments" and choose your toggle.
2. When you get the popup asking "Activate Experimental Gameplay?", click "Activate Experiments".
When using an existing world:
Note: While a copy of your world is generated automatically when activating an experimental feature toggle, in the event of something going wrong, you're also able to create copies of your world manually as an extra precaution.
-
- Go to 'Edit'.
- Under “Game” settings, scroll down to "Experiments" and choose your toggle.
- Go to 'Edit'.
- When you get the popup asking "Activate Experimental Gameplay?", click "Activate Experiments".
- This will create a copy of your world that will get the same name as the original world with “Copy of...” added in front of it.
- When you get the popup asking "Activate Experimental Gameplay?", click "Activate Experiments".
How do I know if my world has experimental features enabled?
Once you’ve created a world that has an experimental feature toggle enabled, your world will get a "tag" next to the game mode in your Worlds list that says "Experimental".
Another way to identify if your world is using experimental toggles is to visit the settings for your world. On the "Game" world settings, scroll down to the "Experiments" section to see which experiments are enabled.
Will it be possible to make an experimental world non-experimental later?
No, worlds that use the experimental features toggle cannot be restored to a non-experimental state.
Which experimental feature toggles are available in Minecraft Bedrock Edition?
Minecraft Bedrock Edition Toggles | Features |
The Wild Update | Features that are under development and intended to release in The Wild Update. |
Spectator Mode | Enables a very early and in progress version of Spectator Mode. |
Vanilla Experiments | Contains experimental game features that are still under development for future Minecraft updates. |
Holiday Creator Features | Data-driven block and item features. We are receiving feedback on these features from Marketplace creators and map-makers. |
Custom Biomes | Exposing parameters for biome generation to creators, enabling them to create their own unique biome configurations. |
Upcoming Creator Features | Experimental features including actor properties and fog volumes. We are receiving feedback on these features from Marketplace creators and map-makers. |
GameTest Framework | Provides capabilities for creators to validate their worlds and add-ons in Minecraft through a series of contained tests. |
Molang Features | New container for Molang experimental queries and language features that aren't tied to other experimental toggles. |
Minecraft Bedrock Edition (Beta) Toggles | Features |
The Wild Update | Features that are under development and intended to release in The Wild Update. |
Spectator Mode | Enables a very early and in progress version of Spectator Mode. |
Vanilla Experiments | Contains experimental game features that are still under development for future Minecraft updates. |
Holiday Creator Features | Data-driven block and item features. We are receiving feedback on these features from Marketplace creators and map-makers. |
Creation of Custom Biomes | Exposing parameters for biome generation to creators, enabling them to create their own unique biome configurations. |
Upcoming Creator Features | Experimental features including actor properties and fog volumes. We are receiving feedback on these features from Marketplace creators and map-makers. |
Enable GameTest Framework | Provides capabilities for creators to validate their worlds and add-ons in Minecraft through a series of contained tests. |
Experimental Molang Features | New container for Molang experimental queries and language features that aren't tied to other experimental toggles. |
Note: The Caves & Cliffs Experimental Features toggle has now been removed from Beta. Upcoming Caves & Cliffs Part II features will now be accessible in Bedrock Edition Beta builds by default.
And there you have it, you're all set to start trying out exciting features coming to Minecraft Bedrock Edition in the future. Happy experimenting!