Posted: May 1, 2019
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Changes:
- The "Store" button on the main menu has been renamed to "Marketplace"
For Add-On Creators:
- The Behavior Pack template once again contains the 'spawn_rules' folder
- Recipe and item JSON files have been added to the Behavior Pack template
- Grab the latest Behavior Pack template at aka.ms/MinecraftAddons
Fixes:
- Crashes/Performance
- Fixed several crashes that could occur during gameplay
- Fixed a crash that could sometimes occur when loading certain marketplace worlds
- Improved performance around villages and villager job sites
- Fixed a memory leak that occurred with the Script Engine
- General
- Updated the main menu splash text
- Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock
- Gameplay
- Player models no longer have flipped arms and legs. Ouch! (MCPE-44718)
- The Haggler achievement once again unlocks when requirements are met
- Villager trading now properly takes away items from the second slot, when applicable
- Shields and tridents are no longer invisible when held (MCPE-44647)
- Players no longer see through the world when clipping into blocks after leaving a boat (MCPE-42593)
- Mobs
- Tamed tuxedo cats now use the proper texture (MCPE-43527)
- Stray cats can no longer claim beds in villages for worlds converted from version 1.10 (MCPE-44299)
- Villagers now always spawn as V1 when using template worlds, including Marketplace worlds
- Witches no longer jump when attacking
- Fixed some geometry animation issues for various skin packs
- The ghast spinning model in monster spawners is now the correct size
- Improved pathing for variable sized mobs
- Zombies and vindicators now break doors down faster :D
- Fixed wandering trader podzol and coral trades
- Fletchers now trade 16 arrows instead of 5
- Changed the cost of butcher's cooked rabbit trade
- Leatherworker's saddle trade is lowered from 10 to 6 emeralds
- Blocks
- Flowing lava once again turns into cobblestone when hit by water (MCPE-43990)
- Frosted ice blocks can now be broken (MCPE-41256)
- Slabs and other non-solid blocks once again prevent grass from growing on dirt (MCPE-42975)
- Logs can once again be turned into stripped logs with axes (MCPE-44680)
- Rails at a T-junction once again change directions when powered by redstone (MCPE-44735)
- Fixed smokers not having the correct texture underneath (MCPE-43944)
- Armor stands can once again hold armor stand items
- Items
- Correct colors of wool are now displayed as a material required to create colored banners in the recipe book
- Fixed several items not losing durability when used
- Graphical
- The player's arm is no longer displaced in first person view after eating food (MCPE-40135)
- Composter growth particles now appear in the correct location
- Fixed animated textures for flowing lava and water on several texture packs
- Bamboo Leaves are now lighter and match the Java texture (MCPE-42635)
- Fixed gray textures that sometimes appeared on doors and trapdoors
- User Interface
- Attempting to combine stacks of the same item no longer swaps them instead on touch controls
- Items are no longer lost when swapping to and from the off-hand slot on touch controls (MCPE-44706)
- The How to Play button on the Cartography Table now directs to the proper screen
- Sweet berries no longer disappear on the hotbar when they are highlight
- Killing a wandering trader's llama can no longer show their inventory screen
- Commands
- Removed "tile" prefix in the '/give' command (MCPE-44667)
- Blocks and entities that aren't available in the Creative inventory no longer require the "minecraft" namespace when used as parameters in slash commands
- Commands can now be auto-completed on command blocks without leading with a / (MCPE-44679)
- Add-Ons and Script Engine
- 'minecraft:entity_use_item' documentation now generates correctly
- Corrected Block Event descriptions
- Custom entities now correctly re-evaluate current target validity
- 'getBlocks' now returns a 3D array of block objects
- Fixed incorrect component name for entities with the new 'water_movement 'component
- getBlock and getBlocks now correctly handle getting a block when given an actor position (or any non-integer position)