7 March 2019
PLEASE READ before participating in the Minecraft Beta:
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta. Featured servers may also be unavailable
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
- Beta builds will likely be unstable and are not representative of final version quality. Please backup your Worlds before joining the beta
- Finished releases may not include all new features, changes, and fixes from the beta to preserve stability and may slip to a later release
New Features:
- When choosing a skin from a skin pack, the selected skin will now roam between Bedrock devices using the same account
- Players now receive a discount from villager trades while they have the Hero of the Village effect
- Added loot dropped by pillagers and vindicators during a raid
- When a raid starts, a horn is heard by every player in the dimension, coming from the direction of the raid spawn point
- Added a screen for Accessibility in Settings
- Text to Speech can be enabled for chat
- UI Screen Reader can be enabled to say the name of controls and their current state
Changes:
- Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
- Wandering Trader is no longer behind the Experimental Gameplay toggle
- Completely revamped Villager trades for each profession
- Increased the radii for job site blocks so villagers get to them more often and are less angry
- Zombie Villagers now update to new Zombie Villagers when not part of template worlds
- How to Play has been updated with helpful Village & Pillage knowledge
- Improvements to villager and iron golem pathing
- Increased the amount of scaffolding that can be placed out from its initial support
- Added an experience bar to the new villager trading screen
- Villagers will now resupply their trades when arriving at their job site
- Villagers now hide in houses during raids and when bells are rung
- Villagers cannot be traded with during a raid
- Wandering traders do not resupply trades and will despawn when out of trades
- Maps can now be locked by using glass panes on the Cartography Table
- Locked maps do not update to reflect explored areas or changes in the world. Unexplored areas will remain unexplored
- Locked maps cannot be extended but can still be copied
Fixes:
- Crashes/Performance
- Fixed the crash from the previous beta that could occur when re-joining a world while the Ender Dragon was in view
- Fixed a crash that occurred when opening the chest inside a taiga village Fletcher's workplace
- Fixed several crashes that could occur during gameplay
- Fixed the black screen that appeared after a suspend/resume on Android devices
- Template worlds using custom villager trades no lo longer crash the game
- Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)
- General
- Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)
- Gameplay
- Increased the visibility of the raid boss bar past the village bounds
- Hero of the Village is now granted for three in-game days instead of one after completing a raid
- Bells now ring in the preparation phase of raids
- Players no longer float around beds while sleeping (MCPE-41344)
- Bad Omen now disappears after five in-game days, drinking milk, or dying
- World Generation
- Lily pads once again generate in the world (MCPE-42560)
- Fixed some buildings in villages not containing loot inside their chests
- Fixed ground level blocks getting cut from underneath village structures
- Beds will more commonly generate in villages
- Mobs
- Villagers from 1.10 worlds are now properly converted to new villagers
- Villagers can no longer get stuck inside composters. It was kinda funny though.
- Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)
- Villagers no longer spend too much time at their job sites
- Villager children no longer stay out playing too late. Get to bed!
- Villagers that the player is trading with will no longer run and hide when a bell is rung until after the trade is complete
- Underwater mobs no longer spawn on land (MCPE-40783)
- Sorted out the Wandering Trader's priorities so they won't get attacked as easily
- Raiding mobs will now attack players and villagers if they are spotted on the way to a village
- Evokers now count towards the raid counter
- Fixed a white stripe that appeared on the Librarian's shoulder
- Skeletons once again turn before shooting
- Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)
- Blocks
- Composters now have proper lighting (MCPE-42561)
- Lanterns can once again be placed under stairs
- Corrected the breaking particles for the grindstone
- Sounds now play for job site blocks when villagers are using them
- Fixed campfires not looking right when using HD textures
- Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)
- Items
- Banners can once again be copied in the crafting grid (MCPE-42534)
- Banners can once again be seen by players joining a world and no longer cause a crash when viewed in the inventory (MCPE-42529)
- User Interface
- The anvil output slot once again updates when removing items from the input slot (MCPE-42420)
- Bad Omen status now shows remaining time displayed on the mob effects screen