28 February 2019
PLEASE READ before participating in the Minecraft Beta:
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta. Featured servers may also be unavailable
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions
- Beta builds will likely be unstable and are not representative of final version quality. Please backup your Worlds before joining the beta
- Finished releases may not include all new features, changes, and fixes from the beta to preserve stability and may slip to a later release
KNOWN ISSUES:
- Worlds can become inaccessible if re-joining a world while the Ender Dragon is in view
New Features:
- Added more Pillager Raid features:
- Players can now trigger a raid when entering a village with the Bad Omen effect
- Players receive the Bad Omen mob effect when killing an Illager captain
- Raid states are Saved and Loaded between sessions
- Ravagers are sometimes ridden by Illagers when spawning in a raid
- Raids now use the "dweller component" to track raiders, even when they are unloaded
- Pillagers, Vindicators, Witches, and Ravagers spawned from a raid will move toward their village dictated from the dweller component
- Added "following" behaviour to Pillager Patrols
- Added final artwork for banners to Pillager Outposts
- Added new "/mobevent" command to enable or disable events such as Raids
- Added Raid Boss Bar UI
- This is just a placeholder for now, and will be changed in a future update
Changes:
- The following features are no longer behind the Experimental Gameplay toggle:
- Ravager
- Fletching Table
- Smithing table
- Pillager Outposts
- New Villages, Villagers, and Zombie Villagers
- Sweet Berries
- Various changes to the way cats spawn in villages:
- Cats now respawn based on number of beds in the village
- The number of cats = 1/4 the number of beds
- Cat total caps at 10 cats per village
- Updated the Hero of the Village and Bad Omen effect artwork
- Grindstone blast resistance now matches the stone slab (MCPE-42293)
- Wandering Trader Llamas can no longer be bred
- Wandering Trader Llamas cannot spawn as baby variants
- Wandering Traders now drink an Invisibility Potion to escape hostile mobs
- Wandering Traders now hide when struck by projectiles and magic attacks
- Villagers now heal when they wake up in the morning
- Wandering Trader Llamas now spit at mobs that are hostile to their owner
- Player damage will trigger llama aggro, but will not cause the trader to hide
- Hoppers can now be used to fill and empty composters
- Splash potions of water can now be used to douse campfires
Fixes:
- Crashes/Performance
- Fixed the crash that would occur when launching the game on Windows 10 (MCPE-42317)
- Fixed several crashes that could occur during gameplay
- Using pick block on a nether portal no longer causes the game to crash (MCPE-41735)
- Giving the player a cobblestone wall variant no longer crashes the game (MCPE-41657)
- Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One
- Fixed a crash that could occur when resuming gameplay while connected to a server
- Fixed a crash that could sometimes occur when trampling on Pumpkin and Melon stems
- Fixed several crashes on Android when suspending and resuming the game
- General
- Players on Xbox are no longer prompted to sign in to Xbox Live if they have already done so
- Players can no longer suffocate in the ground while spawning into the world (MCPE-42310)
- Gameplay
- Players can once again travel through End gateway portals without suffocating and no longer encounter world loading issues (MCPE-41533, MCPE-40538)
- Berry bushes are prickly again (MCPE-41277, MCPE-42407)
- Smooth stone can now be smelted again (MCPE-42331)
- Smelting smooth stone now gives the player XP (MCPE-41551)
- Fixed Villages not registering beds that have slabs and stairs above them
- Players using VR Controllers no longer fly after swimming (MCPE-39833)
- Silk touch tools now work correctly right up to their very last use (MCPE-41789)
- Fix for pillager and vindicator captains not giving Bad Omen upon death (MCPE-42330)
- World Generation
- More Village generation fixes:
- Lower Ladder Blocks are no longer missing in structures
- Basements no longer have broken structures and redundant dirt blocks inside
- Fixed Igloo-like houses that would sometimes not generate correctly
- Floors no longer have missing blocks
- Animal pens no longer allow animals to escape
- More Village generation fixes:
- Mobs
- Villagers will now use available job sites indoors when it rains
- Raiders no longer get stuck when trying to path find to a village
- Illager captains spawned in outposts no longer leave due to patrolling behavior
- The Wandering Trader now holds trade interest items the right way up!
- Mobs now rotate correctly after exiting boats (MCPE-41341)
- Drowned mobs converted from a Zombie now attack Players
- Villagers no longer get stuck on Lanterns
- Blocks
- Coral plants and sea grass now break when a supporting block is removed
- Armor Stands and Grindstones are now craftable again (MCPE-42350)
- Smooth and Chiselled Quartz blocks no longer have directional placement (MCPE-39074)
- Graphical
- Fixed a rendering issue on the Bell texture
- Wandering Traders no longer have two right feet
- User Interface
- Items can now be split properly in the inventory and crafting grid (MCPE-42313)
- The keyboard no longer obscures text entry when writing in a book on Xbox One
- Commands
- Fixed command suggestion icons offset (MCPE-41169)
- Add-Ons and Script Engine
- "/replaceitem" now takes selector arguments into account when replacing items in the offhand slot