If you find any bugs, be sure to report them here! Click here to give us feedback & tell us what you think about the update.
Tweaks:
- Added a button to the Recipe Book if players need help learning how to use it
- Added Plutonium mode - a highly experimental setting that may increase FPS for some users
Bug Fixes:
- Continued improvements to the Recipe Book, especially when using a touch screen
- Item names will now appear, then fade away when an item is selected in the Recipe Book on a touch screen
- Health, armor, oxygen, and hunger status bars are now displayed when playing with a controller on Pocket UI
- 'Cancel' button no longer appears when changing dimensions
- The 'Generate Random' button has been renamed to 'Create New World'
- Animations of some blocks are no longer synchronized after world reload
- Fixed mining animation for a block behind a torch not appearing after destroying the torch
- Fixed clocks and compasses not appearing in the hotbar until equipped when Classic UI is enabled
- Air bubbles no longer appear on the HUD when underwater in Creative mode
- Items are now animated in the Recipe Book when using Pocket UI
- Fixed sprinting when brushing against blocks so sprinting will only stop if directly hitting a block
- Slightly increased sprinting and walking speeds
- Mob heads will no longer overlap the Recipe Book screen
- Animation of crafted banners with patterns now have the proper icon in the Recipe Book
- Fixed a crash when creating, loading, or joining a world after leaving another session
- Fixed the host's game crashing when another player leaves the session
- Fixed a crash when taking a mob head from the Recipe Book
- Fixed crashes and world corruption that occurred when using '/tickarea'
- Firework rockets no longer have a debug string as their entity name
- Ocelots no longer sink into the ground when chasing chickens
- The End portal that is generated after killing the dragon no longer has missing blocks
- Fixed rails not rotating or connecting to each other
- Player permissions can now be changed if the target player is outside the render distance of the OP
- Mounted mobs no longer die from fall damage before reaching the ground
- Turning Operator permissions off now automatically turns off Teleport
- Fixed several menu alignment issues