Posted: March 20, 2024
Information on Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, PlayStation 4, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
A new Minecraft Preview has begun to roll out! This week we’re introducing a variety of improvements, like Exploration Maps to find Trial Chambers. Your continued feedback is really helping shape the 1.21 update! Please let us know what you think at feedback.minecraft.net and report any bugs you find on bugs.mojang.com.
Experimental Features:
Trial Chambers Exploration Map
- Struggle no more to locate a Trial Chamber - level up your nearest Cartographer to Journeyman for the opportunity to trade for a Locator Map pointing to a nearby Trial Chamber
Add Friends
Enhancements to finding friends in Bedrock Preview!
In the latest Bedrock preview we improved the way you connect with players in Minecraft! To help you follow & friend players we added multiple features including:
- Lists of recommended and suggested friends
- Improved search to give partial results while you are typing
- Ability to share your profile information through a QR code or a share link
- A handy button that copies your Gamertag to the clipboard
Access this new screen from the Play menu:
- In the new UI, click “Search for Players” from the Friends Drawer
- In the old UI, click “Add Friends” from the Friends tab
Please try out these new features and let us know what you think at aka.ms/mcaddfriendsfeedback!
Features and Bug Fixes:
General
- Fixed an issue preventing iOS devices from auto-locking and going to sleep when idle after the player leaves any world (MCPE-179214)
Gameplay
- Camera now changes to third person view on death screen (MCPE-179365)
- Holding the jump button while swimming underwater no longer results in a player drowning while appearing to be swimming at water’s surface (MCPE-170969)
- Holding the jump button while swimming horizontally (not upwards) at or near water’s surface will keep the player swimming at the surface at a height where breathing is possible (MCPE-170969)
Armadillo
- Armadillos no longer rotate to look at the player shortly after rolling up
Wolf
- Wolf variants spawned using the “/summon” command can now be tamed (MCPE-179414)
- The rules for selecting certain Wolf variants when spawned using a Spawn Egg or the “/summon” command have been broadened:
- Rusty Wolf is now selected in all Jungle biomes, as defined by the biome tag “minecraft:jungle”
- Spotted Wolf is now selected in all Savanna biomes, as defined by the biome tag “minecraft:savanna”
- Striped Wolf is now selected in all Badlands biomes, as defined by the biome tag “minecraft:mesa”
Wolf Armor
- Wolf Armor now renders correctly when placed in Item Frames (MCPE-179564)
User Interface
- Fixed the new “You Died!” screen to be available when the Education Edition toggle is enabled (MCPE-168125)
- The updated “You Died!” screen is no longer experimental. Thank you for all of the feedback you have sent in about this updated feature!
Realms
- Guest users in split-screen multiplayer will no longer trigger Realm Events
- Fixed an issue where enabling Realms Stories required a restart (Preview Only)
- Players can now see themselves in the ‘Recently Played’ section of Realms Stories, if they have played recently
- Other bug fixes and stability updates
Technical Updates:
General
- Fixed an issue where the primary user login was not resolved before launching the world when performing a protocol launch using connect?localLevelId= or connect?localWorld= (MCL-24096)
- Fixed a bug that prevented custom features in behavior packs from loading
- Fixed a crash during the load process of localization strings
Commands
- Moved the /hud command out of Upcoming Creator Features experimental toggle.
Add-Ons and Script Engine
- Blocks using custom tags in the “crafting_tags” field of their custom blocks with a “minecraft:crafting_table” component now support custom unlockable recipes (MCPE-175555)
- This fixed a bug where some recipes did not show up when recipe unlocking was on
Entity Components
- Added the “minecraft:body_rotation_blocked” component, which prevents an entity from visually rotating their body to match their own facing direction
- The durations and cooldowns of “behavior.timer_flag_1,” “behavior.timer_flag_2,” and “behavior.timer_flag_3” are now correctly randomized on both start and stop, rather than only on spawn
Recipes
- Added assume_symmetry boolean property for Shaped Recipes to allow for symmetrical shaped recipes with different outputs
Blocks
- “red_flower” block is now split into unique instances: “poppy”, “blue_orchid”, “allium”, “azure_bluet”, “red_tulip”, “orange_tulip”, “white_tulip”, “pink_tulip”, “oxeye_daisy”, “cornflower”, and “lily_of_the_valley”
- “coral_fan_dead” block is now split into unique instances: “dead_tube_coral_fan”, “dead_brain_coral_fan”, “dead_bubble_coral_fan”, “dead_fire_coral_fan” and “dead_horn_coral_fan”
Experimental Technical Updates:
Editor
The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels with #BedrockEditor.
Learn how to use the Editor, join the GitHub Discussion forum to engage with the team, and get started building extensions via the starter kit and samples.
Improvements this week:
- Hovering over tool rail will now expand modal tool drawer if it’s not locked
- Updated Quick Start panel information
General
- Added an optional SpawnEntityOptions with a boolean initialPersistence field to the spawnEntity(…) function to support persistent entities in Editor tooling
- StructureManager.place now places rotated structures the same way as the /structure command (MCPE-179447)
- Moved getItemStack(amount?: number, withData?: boolean): ItemStack | undefined from beta to 1.10.0
- Moved getItemStack(amount?: number): ItemStack | undefined from beta to 1.10.0
- EntityAgeableComponent
- Added property transformToItem to beta
- EntityDefinitionFeedItem
- Updated property item to return name with namespace in beta
- Moved EntityTypeFamilyComponent from beta to 1.10.0
- Added BlockComponentTickEvent for beta
- Added ‘onTick’
- Added BlockComponentEntityFallOnEvent for beta
- Added ‘onEntityFallOn’
- Added BlockComponentPlayerPlaceBeforeEvent for beta
- Added ‘beforeOnPlayerPlace’
- Added BlockComponentPlayerInteractEvent for beta
- Added ‘onPlayerInteract’
- Added BlockComponentPlayerDestroyEvent for beta
- Added ‘onPlayerDestroy’
- Added BlockComponentOnPlaceEvent for beta
- Added ‘onPlace’
- Added ItemComponentRegistry for beta
- Added ItemCustomComponent for beta
- Added ItemComponentUseEvent for beta
- Moved structureManager from beta to 1.10.0
- Structure Manager
- Moved createEmpty from beta to 1.10.0
- Moved delete from beta to 1.10.0
- Moved get from beta to 1.10.0
- Moved place from beta to 1.10.0
- Moved id from beta to 1.10.0
- Moved getBlockPermutation from beta to 1.10.0
- Moved getIsWaterlogged from beta to 1.10.0
- Moved isValid from beta to 1.10.0
- Moved StructureSaveMode from beta to 1.10.0
- Moved StructureRotation from beta to 1.10.0
- Moved StructureAnimationMode from beta to 1.10.0
- Moved StructureMirrorAxis from beta to 1.10.0
- Removed StructureReadOptions
- Moved StructureCreateOptions from beta to 1.10.0
- Moved StructurePlaceOptions from beta to 1.10.0
- Moved InvalidStructureError from beta to 1.10.0
Blocks
- Added ‘minecraft:entity_fall_on’ block component behind the Beta API experiment
- Added ‘minecraft:tick’ block component behind the Beta API experiment
Entity Components
- Added property passengerMaxWidth to EntityRideableComponent
- Added property seatRotation to Seat
Items
- Added ‘minecraft:custom_components’ item component under the Beta APIs feature flag