Discuss Minecraft's mobs, animals, and other non-humanoid creatures. Share feedback on existing mobs, ideas for new creatures, and ways to improve their behaviors, interactions, and role in the game.

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Golems

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    Why would a water golem beat out a creeper?

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    It`s for example, not necessary, as an option. But usually water prevents the explosion of creeper. So why water golem wouldn`t be the power, which can beat out a creeper and want to do this? J

    Water golem sometimes can give to a gamer some random fish. Yet again It`s for example.

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    Any new golem should have usability for most players. Now Tuff & Copper showed some neat "cool down" mechanics are perfect for what more useful golems should be modeled with to do the following functions:

    Guarding-(gloom-like) This golem will patrol around the edge of a lite area and will alarm at nearby hostiles, summoning Iron or snow golems (possibly a new ranged attack golem) it may periodically just chill in a spot. It can be led by a lead but will only alter at hostiles if in a lite area, making it a useful mob to watch your back when solo mining.

    Automaters- these golems will tackle grinding tasks for players and have a maintenance or cool-down need to ensure players check up on them. Fishing, Farming, Lumber harvesting (log block breaker), Cobblestone block breaker, and Item sorting; are all tasks players would love to automate, and that could be balanced by golems that do cool-downs or need maintenance periodically. 

    Attacking/Defense- this is mostly filled already but; an improved ranged or smart turret that could be limited by actual ammo consumption (buffed by being able to toss potions) and a shield/wall golem that is 2 tall and will move in front of ranged hostiles to block their shots are two niches that need a golem. Beyond ways to improve Iron or Snow which seems unlikely to happen.