basically, LOD stands for level of detail, basically making block textures being more simplified the farther you are from them. this in my opinion could fit with the recent additions that the 1:18 update brought, as it allows for farther viewing without too much of an effect on your computer. this can be combined with the addition of simulation distance, allowing for you to see terrain from far away without ever generating it. we have that already, but adding LOD's to the game can make it even better!
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