The Slasher should be a hostile mob that does the following:
- Camouflages in caves
- Attacks all hostile creatures (aside from the Warden)
It should have 80hp and has new attacks for every fraction
- Dive ((Full health)5 hp of damage)
- Dig ((Half health)8hp of damage)
- Slash ((Quarter health) 12hp of damage)
- Triple slash ((1/8 of health) 5hp per slash)
I think it should be introduced in a Mob vote and it will be a great nuisance in the mines
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